Thomas Vanek
Thomas Vanek
3D Artist
Homer, United States

Howdy! My name is Thomas, and over the past few years I have been launching my career as a 3D Artist and Art Director. I most recently served as Lead 3D Artist then Creative Director at Designori, where I got to create amazing VR experiences.

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Skills

3D ModelingTexturingPBR TexturingEnvironment ModelingProp ModelingWeapon ModelingLightingGame DesignRendering

Software proficiency

Blender
Blender
Maya
Maya
Unreal Engine
Unreal Engine
Unity
Unity
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Sublime Text
Sublime Text
Visual Studio
Visual Studio

Reel

Experience

  • Creative Director at Designori
    Anchorage, US
    May 2022 - October 2023

    • Shipped 10+ titles for Oculus Quest 2 as Creative Director

    • Responsible for guiding the visual design and art production for all VR projects

    • Directly managed an art department of several artists to achieve cutting-edge visuals

    • Responsible for the design and direction of VR projects with budgets up to $300,000

    • Reported directly to COO and CTO to establish budgets and timelines during production

  • Lead 3D Artist at Designori
    Anchorage
    January 2021 - October 2023

    • Modeled, unwrapped, and textured high-fidelity assets for use in real time VR applications

    • Leveraged Unity to create dozens of high quality environments for industrial training programs

    • Optimized assets to target standalone VR platforms, particularly the Oculus Quest 2

    • Utilized Unity Shader Graph to find unique solutions to in-engine visual challenges

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